Practice Research
I wouldn't say that this has restricted his creativity and he was playing with a new set of tools he's never used before. Of course the articles spoke about tablets which are touch screen and don't necessarily come with photoshop, however there is now the Apple Pencil for iPad Pro's which is similar to what Euan was performing here. Whenever Euan has used a tablet or phone, its usually to play. He'll play with the cameras and different snapchat filters, he'll play on different apps that are game-based. He enjoys his video gaming as well. Although he'll enjoy it a bit too much and all of his concentration would be on that, if there isn't one around he'll just play with anything else he can find such as the video posted before of him creating a new ball game. He has a blend of both worlds.
Based on the idea of incorporating digital elements into my work, I wanted to see how Euan was at adapting to new technology. Being born and raised with technology aroudn him, he was able to understand how the hardware and software worked quite quickly just through experimenting and playing with them. However because I know that Euan was raised with access to use technology, I expected him to understand how to use it fairly quickly, whereas this may not be the case for all children. As stated before I think it's important I see how other children behave in certain situations, including any digital interaction.
Practice ResearchWhilst at work I met a mother and her daughter who attended a forest school. The short encounter gave me a taste as to what they do at the school. The little girl told me that she climbs tree's, she had made a fairy house out of wood as well as a beetle hotel. The mother said its all outside apart from a teepee which they can use whenever and her daughter loves it there. The mother also stated she favoured her choice of allowing her daughter to attend the forest school instead of a regular nursery and is keeping her on for an extra year instead of the first year (nursery) of school.
This was a good experience as I got to personally ask questions to a mother and daughter who attend a Forest school which is adapted from the Scandinavian schooling system. They use the environment to its fullest advantage to teach the children through playing with it. I'm starting to find that the environment may play a very important factor to how it can affect a way a child may learn. The idea of creating a space that allows a child to benefit from it most efficiently appeals to me as a way of developing what my practice may be. I want to create work that benefits children and the environment keeps appearing as a very important role in this. Practice Research
I receive regular updates from this instagram account on my feed with new ways to promote educational play for a dad and his two sons. He shares what tools he uses and explains how this is helping his sons learn about the world in a fun, imaginative way.
As I've seen alot about the environments role in child development, I thought to look into tools as well. I discovered this instagram account of a father and his sons as they learn about the world through tools / toys. This type of learning is through kinesthetic and tactile learning which I've mentioned before to be a memorable way of learning new things. This account is useful because it shows me what toys are out there and what it is that they're providing for the child's development. Hopefully through this feed I may come across something for inspiration in terms of toys/tools.
Practice Researchhttp://day-job.org/filter/projects/Reveal-o-print-Workshop http://day-job.org/filter/projects/Summer-Art-Club-at-Peckham-Space What I appreciate from DayJob's practice is that it's interaction with the child participants. When I did the workshop with FLY festival, I really enjoyed the whole process and the execution, including recieving successful responses. I could see myself doing it again in the future as it was something I enjoyed and it was fulfilled my aim to boost creativity amongst children. Creating a workshop within an environment to help encourage creativity may be a possible route for my practice as it's something I've done previously and could develop further.
Research for BothFantasy Play Boosts Creativity - London Play "This is because, theoretically, playing in make-believe worlds requires imagination to conceive of the world differently to its current reality, which is also necessary to think creatively.” "Dr Bunce said: “The results provide evidence that engaging in play that involves imagining increasingly unrealistic scenarios is associated with thinking more creatively, although at the moment we don’t know the direction of this relationship. It is possible that children who enjoy fantasy play are subsequently more creative, and it’s equally possible that children who are more creative subsequently engage in more fantasy play.” http://www.londonplay.org.uk/blog_entry/3518/news/latest_play_news/latest_play_news/fantasy_play_boosts_creativity Encouraging Children to Play Imaginatively and Creatively. "Imaginary play happens when children use their imaginations to create pretend and make-believe scenarios. Children can engage in this type of play using small toy figures, puppets, dolls, or stuffed animals for example. Or children can act out a particular role themselves and become a part of a play drama. Often, dressing up and using props will be part of this kind of imaginary play." "Arts and crafts, and construction/building play are ways for children to express their creativity, encourages focus and concentration, and develops fine motor skills and eye-hand coordination. It also allows children to feel proud of themselves and gain a sense of mastery after they have created something." http://www.kathyeugster.com/articles/article007.htm A couple of articles to help understand the role of imagination in Play during child development. How can I create an encouraging, imaginative space for children to inhabit that meets the development of skills in the criterias mentioned above?
Practice Research
What I enjoy about these projects by visiting lecturer Alice Moloney, is that they're designed for interaction. The rain-activated project could either wait for the environment to activate it (rain) or forcefully activated by someone pouring water upon. Design to the Table was interesting for me because it was only a design of a possible idea, the idea doesn't actually exist in reality. I found this interesting because I feel like a designer, who comes up with ideas, but I feel like when it comes to executing my ideas, it always lacks the quality I aim for. Perhaps a way to solve this is to come up with designs which then can possibly be passed on to specialists who can use them.
Practice Researchhttp://www.timdavieseducation.com/playground-art What I love about Tim Davies work is that the children are the designers and you can see that the work has that child aesthetic. I adore the idea that Davies runs the workshops and transforms the children's creative designs into perspex screens for their learning environment. The child has creative ownership of with Davies providing resources and guidance. I ran the FLY workshop in a similar motive, I provided resources and guidance and allowed the young people to develop the work how they want.
I would love to have another opportunity to host a workshop but for a younger age group such as KS1 5-7 year olds. I think allowing a child to have ownership and create something permament to see within their learning environment (where the children are for majority of their weekly daytime) gives them a sense of their own space to be proud of and to look forward to seeing and talking about. I'd love to be able to create create that kind of feeling in a child by hosting a workshop. Practice Researchhttps://www.eureka.org.uk http://london.kidzania.com/en-uk/ http://www.roleplayworld.co.uk/bournemouth/ In terms of what kind of space I could create, I looked into these commercial, artificial locations. Eureka is slightly different to the bottom two as it's an interactive musuem for children, and the others are interactive role-playing spaces.
Whilst they are educational spaces for children to freely choose what to do, however once they've chosen, it seems that its rather didactive of what children learn from the space. I'd like to create a space that doesnt patronise children. A space that children can take control of and adapt it to a situation they'd choose it to be for whatever reasons they deem necessary. Report ResearchPlease click image for larger view. This was my first seminar with my Reader Group and an introduction of my research so far to a new audience. We discovered at the end of the presentations that we had a connection of social engagement throughout our work.
It was clear based on feedback of my presentation that I was interested in Interaction Design and Design for Need, which I agree is a key element for my practice. Practice Research
Wicksteed Playgrounds
http://www.wicksteed.co.uk/rainbow-room-p1061.html http://www.wicksteed.co.uk/activity-box-p868.html http://www.wicksteed.co.uk/playground-projects-christchurch-dorset-pp6.html http://www.wicksteed.co.uk/playground-projects-tamworth-staffordshire-pp29.html Schoolscapes http://www.schoolscapes.co.uk/product-tag/ks1/page/3/?show_products=all http://www.schoolscapes.co.uk/product/water-play-wall/ https://www.playdale.co.uk http://www.caledoniaplay.com/product/bespoke-play-areas/
Interested in school environment for play, I thought I'd research a little into what play equipment is there available for schools. I was also interested in the costs and production of such equipment as well if I was to take the route of a career into playground design.
Whitechapel Gallery Children Commissions
http://www.whitechapelgallery.org/exhibitions/childrens-art-commission-eva-rothschild-boys-and-sculpture/ http://www.whitechapelgallery.org/exhibitions/childrens-art-commission-simon-tom-bloor-loose-parts/
Children’s Commission 2012: Eva Rothschild 'Boys and Sculpture'
http://popupplaytoy.com
This project intrigued me because it incorporates digital technology to allow a child to create their own designs for a cardboard 'house' to colour in and play with at home, however it's very limited with themes and motifs of which children can select from. It's near enough a blank canvas to work on so when they recieve the cardboard cut outs, children can add extra motifs hand-drawn if they wish to. What I do appreciate is that it has the option to allow the child ownership to the placements of designs, doors and windows, as well as colour scheme when they recieve it, but its still very restrictive in its design.
http://thekidshouldseethis.com/post/patrick-doughertys-stickwork-in-salem-and-sausalito
In comparison of creating a personal 'den' space digitally and man-made above, I found the project 'Stickwork' which uses nature to inhibit outdoor space and buildings. If I saw these natural installations, my natural instinct would be to explore them because my curious mind is intrigued, and I think children who are discovering more about the world everyday would most likely be intrigued by them also as they're natural materials yet have been made imitate man-made habitat eg, doors and window space.
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